Tuning your virtual Cobalt (HPTuners)
#1
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Tuning your virtual Cobalt (HPTuners)
i was wondering if there was anything out there that let you tune a virtual car using real tuning software and techniques
i thought it would be a really cool idea for a company like hptuners to have a virtual car that allowed you to use hp tuner software to tune it with. Some things they could include would be stuff that we would come across in real world scenarios like temperature differences low or high octane fuel availability perhaps the program could randomly throw you curve ***** and you have to "fix" the issues
would also be nice to upgrade your car and based on the software give you realistic info and reactions like lets say you just installed a virtual pulley on your car of 2.5 inches and you went and did a virtual dyno run and found that your a/f ratio was lean between 5500-7200 and you need to go in to the software and add larger injectors and retune those so your not running rich at the lower rpms stuff like that
this would allow people to get much more comfortable with the software before they go out and use it on there own cars and worry about blowing there motors, seems its better to learn on a virtual cobalt then on the real thing
thoughts ??
*****DISCLAIMER*****
something like this should NEVER be used in lieu of real world tuning as NOTHING will replace real world experience and real world tuning but this would allow people to become more comfortable with the software it would also probably boost sales for those companys that offer software for performance tuning....this would simply be to get people use to the software
i thought it would be a really cool idea for a company like hptuners to have a virtual car that allowed you to use hp tuner software to tune it with. Some things they could include would be stuff that we would come across in real world scenarios like temperature differences low or high octane fuel availability perhaps the program could randomly throw you curve ***** and you have to "fix" the issues
would also be nice to upgrade your car and based on the software give you realistic info and reactions like lets say you just installed a virtual pulley on your car of 2.5 inches and you went and did a virtual dyno run and found that your a/f ratio was lean between 5500-7200 and you need to go in to the software and add larger injectors and retune those so your not running rich at the lower rpms stuff like that
this would allow people to get much more comfortable with the software before they go out and use it on there own cars and worry about blowing there motors, seems its better to learn on a virtual cobalt then on the real thing
thoughts ??
*****DISCLAIMER*****
something like this should NEVER be used in lieu of real world tuning as NOTHING will replace real world experience and real world tuning but this would allow people to become more comfortable with the software it would also probably boost sales for those companys that offer software for performance tuning....this would simply be to get people use to the software
#6
Yes but you would have to have the automotive version of solidworx, which all together would cost about 25000, if you really wanted to do stress tests and what not. oh and you would probably have to model your car from ground up
#9
Senior Member
Being an avid HPtuner, I think this would be beautiful since there would be no car in harm, but highly unlikely, not impossible. There would be no need for it however, since all cars require a VE and MAF calibration. You car is different from an identical car no matter how much you think so.
I had one of my cobalts dyno 195hp and the other 235hp, same parts and tune on the same dyno back to back.
I had one of my cobalts dyno 195hp and the other 235hp, same parts and tune on the same dyno back to back.
#12
In therory this sounds like a good idea and yea it would be cool to play around with things as a way to learn more about cars. but as kadumel put it the actuall grafical input for an individual car would be incredible so many thousands of pieces and infinate variables it would be a programing nightmare. and since no two cars are identical and then the fact that there are e^x car models the hypotetical application is just not possible.
however... if you are a programer... $$$ this idea is awsome (but if your physics is so so i think steven hawking does not work for cheap)
however... if you are a programer... $$$ this idea is awsome (but if your physics is so so i think steven hawking does not work for cheap)
#13
Senior Member
iTrader: (1)
well, if someone were to do this I don't think they would make every make and model. i think they would make a generic car, or two, maybe a turbo car, s/c car, and na car, and then have everything you can do with say hp tuners, and then have a spot where you can dyno and mess around with stuff. just tuning a basic car
#14
I guess my point is when you start to think about all the variables like engine displacement, number of cylenders, size of exaust, type of intake, position of the intake, turbo, supercharger, nitrous, wheel size, tire size, awd, rwd, fwd, gear numbers and the ratios, injectors, ect all variables all not the same so to make the code for all the parameters for a generic car as to accurately tune it would be alot of codeing and bam there goes the price. again if they just set up one car and say to hell with the parameters and give you a learning tool into tuning that is a possibility and one i think people would like because the risk to your purchase is not there.
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